class SaveFrameListNode : public ASTnode

Contains the things that are inside of a saveframe

Inheritance:


Public Methods

StarFileNode::Status AddDataItem (const string & name, const string & value, DataValueNode::ValType type)
DEPRECIATED - use the STL vector operations instead.
void AddItemToSaveFrame (DataNode* S)
DEPRECIATED - use the STL vector operations instead.
StarFileNode::Status AddLoop (const string &tflag)
DEPRECIATED - use the STL vector operations instead.
StarFileNode::Status AddLoopDataName (const string & name)
DEPRECIATED - use the STL vector operations instead.
StarFileNode::Status AddLoopDataValue ( const string & value, DataValueNode::ValType type )
DEPRECIATED - use the STL vector operations instead.
ASTlist <DataNode*> * GiveMyDataList ()
Returns the list (STL vector) of the insides of the save frame
virtual bool isOfType ( ASTtype T )
virtual int myLongestStr ( void )
Returns the length of the longest string in this object
virtual ASTnode::ASTtype myType (void)
DataNode* ReturnSaveFrameDataNode (string dataItemName)
Given a name of a DataItemNode or the first tag of a DataLoopNode, returns the matching DataNode
DataNode* ReturnSaveFrameDeepLook ( string dataItemName, int *nest, int *col )
DEPRECIATED - use searchByTag instead @see searchByTag
virtual List <ASTnode*> * searchByTag ( string &searchFor )
Given a tag name, find the AST object it resides in
virtual List <ASTnode*> * searchByTagValue ( string &tag, string &value )
Given a tag name and a value, find the AST object that that particular tag and value pair resides in
virtual List <ASTnode*> * searchForType ( ASTtype type, int delim = -1 )
This method returns a list of all the nodes of the given type that are inside this node, or children of this node, or children of children of this node, etc all the way down to the leaf nodes
virtual bool unlinkChild ( ASTnode *child )
unlinks the given ASTnode from this ASTnode, assuming that the given ASTnode is a child of this ASTnode
virtual void Unparse (int indent)
virtual ~SaveFrameListNode ()

Public


SaveFrameListNode (ASTlist<DataNode *> *L)
SaveFrameListNode ()
Make an empty list:
SaveFrameListNode (SaveFrameListNode &L)
Copy Constructor
SaveFrameListNode ( bool link, SaveFrameListNode &L)
for more details on parallel copies.

Inherited from ASTnode:

Public Classes

enum ASTtype
ASTNODE
BLOCKNODE
DATABLOCKNODE
DATAFILENODE
DATAHEADINGNODE
DATAITEMNODE
DATALISTNODE
DATALOOPNAMELISTNODE
DATALOOPDEFLISTNODE
DEPRECIATED - Do not use:
DATALOOPNODE
DATALOOPVALLISTNODE
DATANAMENODE
DATANODE
DATAVALUENODE
GLOBALBLOCKNODE
GLOBALHEADINGNODE
HEADINGNODE
LOOPROWNODE
ITERNODE
DEPRECIATED - Do not use:
LOOPNAMELISTNODE
LOOPDEFLISTNODE
DEPRECIATED - Do not use:
LOOPTABLENODE
LOOPITER
DEPRECIATED - Do not use:
LOOPVALLISTNODE
DEPRECIATED - Do not use:
SAVEFRAMELISTNODE
SAVEFRAMENODE
SAVEHEADINGNODE
STARLISTNODE
STARFILENODE

Public Methods

virtual void copyFrom( const ASTnode ©FromMe )
virtual ASTnode* myParent(void)
bool NotVirtualIsOfType( ASTtype T )
virtual bool removeChild( ASTnode *child )
virtual bool removeMe( void )
virtual void setParent( ASTnode *p )
virtual size_t sizeOfMe(void)
virtual bool unlinkMe( void )

Documentation

Contains the things that are inside of a saveframe

SaveFrameListNode(ASTlist<DataNode *> *L)

SaveFrameListNode()
Make an empty list:

SaveFrameListNode(SaveFrameListNode &L)
Copy Constructor

SaveFrameListNode( bool link, SaveFrameListNode &L)
for more details on parallel copies.

virtual ~SaveFrameListNode()

DataNode* ReturnSaveFrameDataNode(string dataItemName)
Given a name of a DataItemNode or the first tag of a DataLoopNode, returns the matching DataNode

ASTlist <DataNode*> * GiveMyDataList()
Returns the list (STL vector) of the insides of the save frame. This list is directly manipulatable such that if you add or erase from it it changes the insides of the save frame.

virtual void Unparse(int indent)

virtual ASTnode::ASTtype myType(void)

virtual bool isOfType( ASTtype T )

StarFileNode::Status AddDataItem(const string & name, const string & value, DataValueNode::ValType type)
DEPRECIATED - use the STL vector operations instead.

StarFileNode::Status AddLoop(const string &tflag)
DEPRECIATED - use the STL vector operations instead.

StarFileNode::Status AddLoopDataName(const string & name)
DEPRECIATED - use the STL vector operations instead.

StarFileNode::Status AddLoopDataValue( const string & value, DataValueNode::ValType type )
DEPRECIATED - use the STL vector operations instead.

void AddItemToSaveFrame(DataNode* S)
DEPRECIATED - use the STL vector operations instead.

DataNode* ReturnSaveFrameDeepLook( string dataItemName, int *nest, int *col )
DEPRECIATED - use searchByTag instead @see searchByTag

virtual List <ASTnode*> * searchByTag( string &searchFor )
Given a tag name, find the AST object it resides in. It returns a pointer to the lowest level AST object that the tag resides in. The caller of this function needs to use the isOfType() and/or myType() methods to determine what type to cst the object. Returns a NULL if nothing was found.

This search is case-insensitive. The names of things, according to the STAR specification, are supposed to be case-insensitive. This is being applied not only to tag names but also to saveframe names and datablock names.

WARNING: The list returned is allocated in heap space. It is the caller's responsibility to delete the list after it is no longer needed.

Parameters:
searchFor - Look for this string as the tag name.

virtual List <ASTnode*> * searchForType( ASTtype type, int delim = -1 )
This method returns a list of all the nodes of the given type that are inside this node, or children of this node, or children of children of this node, etc all the way down to the leaf nodes
Parameters:
type - the type to search for
delim - the delimiter to search for if searching for DataValueNodes. The default is "dont-care".

virtual List <ASTnode*> * searchByTagValue( string &tag, string &value )
Given a tag name and a value, find the AST object that that particular tag and value pair resides in. This is like performing an SQL search: WHERE tag = value.

This search is case-insensitive. The names of things, according to the STAR specification, are supposed to be case-insensitive. This is being applied not only to tag names but also to saveframe names and datablock names.

(However, the values are case-sensitive. A search for a tag of _t1 is identical to a search for a tag of _T1, but a search for a value of "V1" is different from a search for a value of "v1".)

WARNING: The list returned is allocated in heap space. It is the caller's responsibility to delete the list after it is no longer needed.

Parameters:
tag - Look for this tag...
value - ...where it has this value.

virtual bool unlinkChild( ASTnode *child )
unlinks the given ASTnode from this ASTnode, assuming that the given ASTnode is a child of this ASTnode. Does NOT call the destructor of the child node!! Use this function to remove the child from this ASTnode but not free it's space. RETURNS: true if the child was unlinked. false if the given ASTnode was not even in this class anywhere, and therefore nothing was done. This function MUST be overridden for each subclass of ASTnode.

virtual int myLongestStr( void )
Returns the length of the longest string in this object. Used by Unparse() at various levels of the AST tree. (In this case it is the longest tagname of a DataItem (not loop): )


This class has no child classes.

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